For this assignment, we were required to animate a head turn that involves the neck and shoulders of a character that we created. The character could either be an original, one that already exists, an animal, a sketch, or realistic- whatever we wanted. The action was required to be dramatic enough to make the movement clear, and timing, space, and other animation elements were taken into consideration. For my head turn, I chose to do a girl turning her head and taking a slight turn with her body. She turns her head and shifts her shoulders while she moves. The character turns her head, blinks her eyes, and finishes the turn, turning her expression from a frown to a smile. I also made sure to have the character's hair follow the movement to make the action dramatic enough to show how much force she turns her head with.
A collection of my projects and work in my 2D Animation I class.